plane
Header: cglm/plane.h
Plane extract functions are in frustum header and documented
in frustum page.
Definition of plane:
Plane equation: Ax + By + Cz + D = 0
Plan is stored in vec4 as [A, B, C, D]. (A, B, C) is normal and D is distance
Table of contents (click to go):
Functions:
glm_plane_normalize()
Functions documentation
-
void
glm_plane_normalize
(vec4 plane)
-
- Parameters:
[in, out] plane pnale to normalize